![]() ![]() ![]() īy the time of the cancellation of Star Wars: Imperial Commando, design documents had been completed. The concept art included images of Imperial Commando Special Unit troopers along with images depicting Rebel pilots and their starfighters as well as individuals carrying lightsabers. The other confirmed LucasArts crew member on the sequel project was Greg Knight, who drew concept sketches and paintings for the title between 2003 and the project's cancellation in 2004. The lead level designer on Republic Commando, Kevin Schmitt, pitched the idea for Imperial Commando. ![]() The video game was to be a military shooter and a sequel to the 2005 first-person shooter game Star Wars: Republic Commando, which focused on the clone commando unit Delta Squad. Greg Knight drew concept art of the game's enemies. Very few people involved with Republic Commando ended up staying on as LucasArts attempted to find its way forward." ―Brett Douville " These didn't happen and maybe were never even formally pitched as a result of the company rebooting itself, as I mentioned. ![]()
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